FieldingBlue is our resident Coder/Developer/Engineer here at Ninstrument.com. He did the additional development on the original Kickstarter Synthboy+ campaign. Before we get ready to release MOD3, I thought it would be great to ask him some questions about its development and what he thinks of the future development of older gaming platforms.
What background do you have with sound research?
Well that’s been an ongoing thing for my entire career really. I started out playing around with home built modular analogue gear for music classes at high school and managed to get a fairly amateurish piece of music played on the local radio station.
After high school I took on an apprenticeship as a Radio Technician and wound up work on SONAR systems and simulation. It was fascinating. There was this massive rack of equipment at the workshop that created complex sounds by using a blend of additive and subtractive audio synthesis techniques.
Being a technician for a number of years was pretty good but ultimately not enough. I really want to design and build gear, rather than fixing everyone elses. I dragged myself through uni and became an engineer. I found myself back working on SONAR systems again. This time though it was all about the DSP and mathematical techniques.
What was your original thoughts when you first heard of the Synthboy+ project?
Well my first thought was, Continue reading
















